logo

C++ predlošci

C++ predložak moćna je značajka dodana C++-u. Omogućuje vam da definirate generičke klase i generičke funkcije i tako pruža podršku za generičko programiranje. Generičko programiranje je tehnika u kojoj se generički tipovi koriste kao parametri u algoritmima tako da mogu raditi za različite tipove podataka.

Predlošci se mogu prikazati na dva načina:

  • Predlošci funkcija
  • Predlošci razreda
C++ predlošci

Predlošci funkcija:

Možemo definirati predložak za funkciju. Na primjer, ako imamo funkciju add(), možemo stvoriti verzije funkcije add za dodavanje vrijednosti tipa int, float ili double.

Predložak razreda:

Možemo definirati predložak za klasu. Na primjer, može se stvoriti predložak klase za klasu niza koji može prihvatiti niz različitih tipova kao što su int niz, niz s pomičnim nizom ili dvostruki niz.


Predložak funkcije

  • Generičke funkcije koriste koncept predloška funkcije. Generičke funkcije definiraju skup operacija koje se mogu primijeniti na različite vrste podataka.
  • Vrsta podataka s kojima će funkcija raditi ovisi o vrsti podataka proslijeđenih kao parametar.
  • Na primjer, algoritam za brzo razvrstavanje implementiran je pomoću generičke funkcije, može se implementirati u niz cijelih brojeva ili niz s pokretnim brojevima.
  • Generička funkcija stvara se pomoću predloška ključne riječi. Predložak definira što će funkcija raditi.

Sintaksa predloška funkcije

 template ret_type func_name(parameter_list) { // body of function. } 

Gdje Ttip : To je naziv rezerviranog mjesta za tip podataka koji koristi funkcija. Koristi se unutar definicije funkcije. To je samo rezervirano mjesto koje će prevodilac automatski zamijeniti sa stvarnim tipom podataka.

razreda : Ključna riječ klase koristi se za određivanje generičkog tipa u deklaraciji predloška.

Pogledajmo jednostavan primjer predloška funkcije:

 #include using namespace std; template T add(T &amp;a,T &amp;b) { T result = a+b; return result; } int main() { int i =2; int j =3; float m = 2.3; float n = 1.2; cout&lt;<'addition of i and j is :'< <add(i,j); cout<<'
'; cout<<'addition m n <add(m,n); return 0; } < pre> <p> <strong>Output:</strong> </p> <pre> Addition of i and j is :5 Addition of m and n is :3.5 </pre> <p>In the above example, we create the function template which can perform the addition operation on any type either it can be integer, float or double.</p> <h3>Function Templates with Multiple Parameters</h3> <p>We can use more than one generic type in the template function by using the comma to separate the list.</p> <h2>Syntax</h2> <pre> template return_type function_name (arguments of type T1, T2....) { // body of function. } </pre> <p>In the above syntax, we have seen that the template function can accept any number of arguments of a different type.</p> <p> <strong>Let&apos;s see a simple example:</strong> </p> <pre> #include using namespace std; template void fun(X a,Y b) { std::cout &lt;&lt; &apos;Value of a is : &apos; &lt; <a<< std::endl; std::cout << 'value of b is : ' < <b<< } int main() { fun(15,12.3); return 0; pre> <p> <strong>Output:</strong> </p> <pre> Value of a is : 15 Value of b is : 12.3 </pre> <p>In the above example, we use two generic types in the template function, i.e., X and Y.</p> <h3>Overloading a Function Template</h3> <p>We can overload the generic function means that the overloaded template functions can differ in the parameter list.</p> <p> <strong>Let&apos;s understand this through a simple example:</strong> </p> <pre> #include using namespace std; template void fun(X a) { std::cout &lt;&lt; &apos;Value of a is : &apos; &lt; <a<< std::endl; } template void fun(x b ,y c) { std::cout << 'value of is : ' < <b<< c <<c<< int main() fun(10); fun(20,30.5); return 0; pre> <p> <strong>Output:</strong> </p> <pre> Value of a is : 10 Value of b is : 20 Value of c is : 30.5 </pre> <p>In the above example, template of fun() function is overloaded.</p> <h3>Restrictions of Generic Functions</h3> <p>Generic functions perform the same operation for all the versions of a function except the data type differs. Let&apos;s see a simple example of an overloaded function which cannot be replaced by the generic function as both the functions have different functionalities.</p> <p> <strong>Let&apos;s understand this through a simple example:</strong> </p> <pre> #include using namespace std; void fun(double a) { cout&lt;<'value of a is : '< <a<<'
'; } void fun(int b) { if(b%2="=0)" cout<<'number even'; else odd'; int main() fun(4.6); fun(6); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4.6 Number is even </pre> <p>In the above example, we overload the ordinary functions. We cannot overload the generic functions as both the functions have different functionalities. First one is displaying the value and the second one determines whether the number is even or not.</p> <hr> <h2>CLASS TEMPLATE</h2> <p> <strong>Class Template</strong> can also be defined similarly to the Function Template. When a class uses the concept of Template, then the class is known as generic class.</p> <h2>Syntax</h2> <pre> template class class_name { . . } </pre> <p> <strong>Ttype</strong> is a placeholder name which will be determined when the class is instantiated. We can define more than one generic data type using a comma-separated list. The Ttype can be used inside the class body.</p> <p>Now, we create an instance of a class</p> <pre> class_name ob; </pre> <p> <strong>where class_name</strong> : It is the name of the class.</p> <p> <strong>type</strong> : It is the type of the data that the class is operating on.</p> <p> <strong>ob</strong> : It is the name of the object.</p> <p> <strong>Let&apos;s see a simple example:</strong> </p> <pre> #include using namespace std; template class A { public: T num1 = 5; T num2 = 6; void add() { std::cout &lt;&lt; &apos;Addition of num1 and num2 : &apos; &lt;&lt; num1+num2&lt;<std::endl; } }; int main() { a d; d.add(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Addition of num1 and num2 : 11 </pre> <p>In the above example, we create a template for class A. Inside the main() method, we create the instance of class A named as, &apos;d&apos;.</p> <h3>CLASS TEMPLATE WITH MULTIPLE PARAMETERS</h3> <p>We can use more than one generic data type in a class template, and each generic data type is separated by the comma.</p> <h2>Syntax</h2> <pre> template class class_name { // Body of the class. } </pre> <p> <strong>Let&apos;s see a simple example when class template contains two generic data types.</strong> </p> <pre> #include using namespace std; template class A { T1 a; T2 b; public: A(T1 x,T2 y) { a = x; b = y; } void display() { std::cout &lt;&lt; &apos;Values of a and b are : &apos; &lt;&lt; a&lt;<' ,'< <b<<std::endl; } }; int main() { a d(5,6.5); d.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Values of a and b are : 5,6.5 </pre> <h3>Nontype Template Arguments</h3> <p>The template can contain multiple arguments, and we can also use the non-type arguments In addition to the type T argument, we can also use other types of arguments such as strings, function names, constant expression and built-in types. <strong>Let&apos; s see the following example:</strong> </p> <pre> template class array { T arr[size]; // automatic array initialization. }; </pre> <p>In the above case, the nontype template argument is size and therefore, template supplies the size of the array as an argument.</p> <p>Arguments are specified when the objects of a class are created:</p> <pre> array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. </pre> <p>Let&apos;s see a simple example of nontype template arguments.</p> <pre> #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] ' '; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)></pre></'></pre></std::endl;></pre></'value></pre></a<<></pre></a<<></pre></'addition>

U gornjem primjeru stvaramo predložak funkcije koji može izvesti operaciju zbrajanja na bilo kojem tipu, bilo da može biti cijeli broj, float ili double.

mysql update pridružiti se

Predlošci funkcija s više parametara

Možemo koristiti više od jednog generičkog tipa u funkciji predloška korištenjem zareza za odvajanje popisa.

Sintaksa

 template return_type function_name (arguments of type T1, T2....) { // body of function. } 

U gornjoj sintaksi vidjeli smo da funkcija predloška može prihvatiti bilo koji broj argumenata različite vrste.

Pogledajmo jednostavan primjer:

 #include using namespace std; template void fun(X a,Y b) { std::cout &lt;&lt; &apos;Value of a is : &apos; &lt; <a<< std::endl; std::cout << \'value of b is : \' < <b<< } int main() { fun(15,12.3); return 0; pre> <p> <strong>Output:</strong> </p> <pre> Value of a is : 15 Value of b is : 12.3 </pre> <p>In the above example, we use two generic types in the template function, i.e., X and Y.</p> <h3>Overloading a Function Template</h3> <p>We can overload the generic function means that the overloaded template functions can differ in the parameter list.</p> <p> <strong>Let&apos;s understand this through a simple example:</strong> </p> <pre> #include using namespace std; template void fun(X a) { std::cout &lt;&lt; &apos;Value of a is : &apos; &lt; <a<< std::endl; } template void fun(x b ,y c) { std::cout << \'value of is : \' < <b<< c <<c<< int main() fun(10); fun(20,30.5); return 0; pre> <p> <strong>Output:</strong> </p> <pre> Value of a is : 10 Value of b is : 20 Value of c is : 30.5 </pre> <p>In the above example, template of fun() function is overloaded.</p> <h3>Restrictions of Generic Functions</h3> <p>Generic functions perform the same operation for all the versions of a function except the data type differs. Let&apos;s see a simple example of an overloaded function which cannot be replaced by the generic function as both the functions have different functionalities.</p> <p> <strong>Let&apos;s understand this through a simple example:</strong> </p> <pre> #include using namespace std; void fun(double a) { cout&lt;<\'value of a is : \'< <a<<\'
\'; } void fun(int b) { if(b%2="=0)" cout<<\'number even\'; else odd\'; int main() fun(4.6); fun(6); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4.6 Number is even </pre> <p>In the above example, we overload the ordinary functions. We cannot overload the generic functions as both the functions have different functionalities. First one is displaying the value and the second one determines whether the number is even or not.</p> <hr> <h2>CLASS TEMPLATE</h2> <p> <strong>Class Template</strong> can also be defined similarly to the Function Template. When a class uses the concept of Template, then the class is known as generic class.</p> <h2>Syntax</h2> <pre> template class class_name { . . } </pre> <p> <strong>Ttype</strong> is a placeholder name which will be determined when the class is instantiated. We can define more than one generic data type using a comma-separated list. The Ttype can be used inside the class body.</p> <p>Now, we create an instance of a class</p> <pre> class_name ob; </pre> <p> <strong>where class_name</strong> : It is the name of the class.</p> <p> <strong>type</strong> : It is the type of the data that the class is operating on.</p> <p> <strong>ob</strong> : It is the name of the object.</p> <p> <strong>Let&apos;s see a simple example:</strong> </p> <pre> #include using namespace std; template class A { public: T num1 = 5; T num2 = 6; void add() { std::cout &lt;&lt; &apos;Addition of num1 and num2 : &apos; &lt;&lt; num1+num2&lt;<std::endl; } }; int main() { a d; d.add(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Addition of num1 and num2 : 11 </pre> <p>In the above example, we create a template for class A. Inside the main() method, we create the instance of class A named as, &apos;d&apos;.</p> <h3>CLASS TEMPLATE WITH MULTIPLE PARAMETERS</h3> <p>We can use more than one generic data type in a class template, and each generic data type is separated by the comma.</p> <h2>Syntax</h2> <pre> template class class_name { // Body of the class. } </pre> <p> <strong>Let&apos;s see a simple example when class template contains two generic data types.</strong> </p> <pre> #include using namespace std; template class A { T1 a; T2 b; public: A(T1 x,T2 y) { a = x; b = y; } void display() { std::cout &lt;&lt; &apos;Values of a and b are : &apos; &lt;&lt; a&lt;<\' ,\'< <b<<std::endl; } }; int main() { a d(5,6.5); d.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Values of a and b are : 5,6.5 </pre> <h3>Nontype Template Arguments</h3> <p>The template can contain multiple arguments, and we can also use the non-type arguments In addition to the type T argument, we can also use other types of arguments such as strings, function names, constant expression and built-in types. <strong>Let&apos; s see the following example:</strong> </p> <pre> template class array { T arr[size]; // automatic array initialization. }; </pre> <p>In the above case, the nontype template argument is size and therefore, template supplies the size of the array as an argument.</p> <p>Arguments are specified when the objects of a class are created:</p> <pre> array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. </pre> <p>Let&apos;s see a simple example of nontype template arguments.</p> <pre> #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] \' \'; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)></pre></\'></pre></std::endl;></pre></\'value></pre></a<<></pre></a<<>

U gornjem primjeru koristimo dva generička tipa u funkciji predloška, ​​tj. X i Y.

Preopterećenje predloška funkcije

Možemo preopteretiti generičku funkciju znači da se preopterećene funkcije predloška mogu razlikovati u popisu parametara.

Shvatimo ovo kroz jednostavan primjer:

popis python programa
 #include using namespace std; template void fun(X a) { std::cout &lt;&lt; &apos;Value of a is : &apos; &lt; <a<< std::endl; } template void fun(x b ,y c) { std::cout << \'value of is : \' < <b<< c <<c<< int main() fun(10); fun(20,30.5); return 0; pre> <p> <strong>Output:</strong> </p> <pre> Value of a is : 10 Value of b is : 20 Value of c is : 30.5 </pre> <p>In the above example, template of fun() function is overloaded.</p> <h3>Restrictions of Generic Functions</h3> <p>Generic functions perform the same operation for all the versions of a function except the data type differs. Let&apos;s see a simple example of an overloaded function which cannot be replaced by the generic function as both the functions have different functionalities.</p> <p> <strong>Let&apos;s understand this through a simple example:</strong> </p> <pre> #include using namespace std; void fun(double a) { cout&lt;<\'value of a is : \'< <a<<\'
\'; } void fun(int b) { if(b%2="=0)" cout<<\'number even\'; else odd\'; int main() fun(4.6); fun(6); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4.6 Number is even </pre> <p>In the above example, we overload the ordinary functions. We cannot overload the generic functions as both the functions have different functionalities. First one is displaying the value and the second one determines whether the number is even or not.</p> <hr> <h2>CLASS TEMPLATE</h2> <p> <strong>Class Template</strong> can also be defined similarly to the Function Template. When a class uses the concept of Template, then the class is known as generic class.</p> <h2>Syntax</h2> <pre> template class class_name { . . } </pre> <p> <strong>Ttype</strong> is a placeholder name which will be determined when the class is instantiated. We can define more than one generic data type using a comma-separated list. The Ttype can be used inside the class body.</p> <p>Now, we create an instance of a class</p> <pre> class_name ob; </pre> <p> <strong>where class_name</strong> : It is the name of the class.</p> <p> <strong>type</strong> : It is the type of the data that the class is operating on.</p> <p> <strong>ob</strong> : It is the name of the object.</p> <p> <strong>Let&apos;s see a simple example:</strong> </p> <pre> #include using namespace std; template class A { public: T num1 = 5; T num2 = 6; void add() { std::cout &lt;&lt; &apos;Addition of num1 and num2 : &apos; &lt;&lt; num1+num2&lt;<std::endl; } }; int main() { a d; d.add(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Addition of num1 and num2 : 11 </pre> <p>In the above example, we create a template for class A. Inside the main() method, we create the instance of class A named as, &apos;d&apos;.</p> <h3>CLASS TEMPLATE WITH MULTIPLE PARAMETERS</h3> <p>We can use more than one generic data type in a class template, and each generic data type is separated by the comma.</p> <h2>Syntax</h2> <pre> template class class_name { // Body of the class. } </pre> <p> <strong>Let&apos;s see a simple example when class template contains two generic data types.</strong> </p> <pre> #include using namespace std; template class A { T1 a; T2 b; public: A(T1 x,T2 y) { a = x; b = y; } void display() { std::cout &lt;&lt; &apos;Values of a and b are : &apos; &lt;&lt; a&lt;<\' ,\'< <b<<std::endl; } }; int main() { a d(5,6.5); d.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Values of a and b are : 5,6.5 </pre> <h3>Nontype Template Arguments</h3> <p>The template can contain multiple arguments, and we can also use the non-type arguments In addition to the type T argument, we can also use other types of arguments such as strings, function names, constant expression and built-in types. <strong>Let&apos; s see the following example:</strong> </p> <pre> template class array { T arr[size]; // automatic array initialization. }; </pre> <p>In the above case, the nontype template argument is size and therefore, template supplies the size of the array as an argument.</p> <p>Arguments are specified when the objects of a class are created:</p> <pre> array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. </pre> <p>Let&apos;s see a simple example of nontype template arguments.</p> <pre> #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] \' \'; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)></pre></\'></pre></std::endl;></pre></\'value></pre></a<<>

U gornjem primjeru, predložak funkcije fun() je preopterećen.

Ograničenja generičkih funkcija

Generičke funkcije izvode istu operaciju za sve verzije funkcije osim što se tip podataka razlikuje. Pogledajmo jednostavan primjer preopterećene funkcije koja se ne može zamijeniti generičkom funkcijom budući da obje funkcije imaju različite funkcionalnosti.

Shvatimo ovo kroz jednostavan primjer:

 #include using namespace std; void fun(double a) { cout&lt;<\'value of a is : \'< <a<<\'
\'; } void fun(int b) { if(b%2="=0)" cout<<\'number even\'; else odd\'; int main() fun(4.6); fun(6); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4.6 Number is even </pre> <p>In the above example, we overload the ordinary functions. We cannot overload the generic functions as both the functions have different functionalities. First one is displaying the value and the second one determines whether the number is even or not.</p> <hr> <h2>CLASS TEMPLATE</h2> <p> <strong>Class Template</strong> can also be defined similarly to the Function Template. When a class uses the concept of Template, then the class is known as generic class.</p> <h2>Syntax</h2> <pre> template class class_name { . . } </pre> <p> <strong>Ttype</strong> is a placeholder name which will be determined when the class is instantiated. We can define more than one generic data type using a comma-separated list. The Ttype can be used inside the class body.</p> <p>Now, we create an instance of a class</p> <pre> class_name ob; </pre> <p> <strong>where class_name</strong> : It is the name of the class.</p> <p> <strong>type</strong> : It is the type of the data that the class is operating on.</p> <p> <strong>ob</strong> : It is the name of the object.</p> <p> <strong>Let&apos;s see a simple example:</strong> </p> <pre> #include using namespace std; template class A { public: T num1 = 5; T num2 = 6; void add() { std::cout &lt;&lt; &apos;Addition of num1 and num2 : &apos; &lt;&lt; num1+num2&lt;<std::endl; } }; int main() { a d; d.add(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Addition of num1 and num2 : 11 </pre> <p>In the above example, we create a template for class A. Inside the main() method, we create the instance of class A named as, &apos;d&apos;.</p> <h3>CLASS TEMPLATE WITH MULTIPLE PARAMETERS</h3> <p>We can use more than one generic data type in a class template, and each generic data type is separated by the comma.</p> <h2>Syntax</h2> <pre> template class class_name { // Body of the class. } </pre> <p> <strong>Let&apos;s see a simple example when class template contains two generic data types.</strong> </p> <pre> #include using namespace std; template class A { T1 a; T2 b; public: A(T1 x,T2 y) { a = x; b = y; } void display() { std::cout &lt;&lt; &apos;Values of a and b are : &apos; &lt;&lt; a&lt;<\' ,\'< <b<<std::endl; } }; int main() { a d(5,6.5); d.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Values of a and b are : 5,6.5 </pre> <h3>Nontype Template Arguments</h3> <p>The template can contain multiple arguments, and we can also use the non-type arguments In addition to the type T argument, we can also use other types of arguments such as strings, function names, constant expression and built-in types. <strong>Let&apos; s see the following example:</strong> </p> <pre> template class array { T arr[size]; // automatic array initialization. }; </pre> <p>In the above case, the nontype template argument is size and therefore, template supplies the size of the array as an argument.</p> <p>Arguments are specified when the objects of a class are created:</p> <pre> array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. </pre> <p>Let&apos;s see a simple example of nontype template arguments.</p> <pre> #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] \' \'; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)></pre></\'></pre></std::endl;></pre></\'value>

U gornjem primjeru preopterećujemo obične funkcije. Ne možemo preopteretiti generičke funkcije jer obje funkcije imaju različite funkcije. Prvi prikazuje vrijednost, a drugi određuje je li broj paran ili ne.


PREDLOG RAZREDA

Predložak klase također se može definirati slično predlošku funkcije. Kada klasa koristi koncept predloška, ​​tada je klasa poznata kao generička klasa.

Sintaksa

 template class class_name { . . } 

Ttip je ime rezerviranog mjesta koje će se odrediti kada se klasa instancira. Možemo definirati više od jednog generičkog tipa podataka pomoću popisa odvojenih zarezima. Ttype se može koristiti unutar tijela klase.

Sada stvaramo instancu klase

 class_name ob; 

gdje ime_klase : To je naziv klase.

tip : To je vrsta podataka na kojima klasa radi.

na : To je naziv objekta.

Pogledajmo jednostavan primjer:

 #include using namespace std; template class A { public: T num1 = 5; T num2 = 6; void add() { std::cout &lt;&lt; &apos;Addition of num1 and num2 : &apos; &lt;&lt; num1+num2&lt;<std::endl; } }; int main() { a d; d.add(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Addition of num1 and num2 : 11 </pre> <p>In the above example, we create a template for class A. Inside the main() method, we create the instance of class A named as, &apos;d&apos;.</p> <h3>CLASS TEMPLATE WITH MULTIPLE PARAMETERS</h3> <p>We can use more than one generic data type in a class template, and each generic data type is separated by the comma.</p> <h2>Syntax</h2> <pre> template class class_name { // Body of the class. } </pre> <p> <strong>Let&apos;s see a simple example when class template contains two generic data types.</strong> </p> <pre> #include using namespace std; template class A { T1 a; T2 b; public: A(T1 x,T2 y) { a = x; b = y; } void display() { std::cout &lt;&lt; &apos;Values of a and b are : &apos; &lt;&lt; a&lt;<\' ,\'< <b<<std::endl; } }; int main() { a d(5,6.5); d.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Values of a and b are : 5,6.5 </pre> <h3>Nontype Template Arguments</h3> <p>The template can contain multiple arguments, and we can also use the non-type arguments In addition to the type T argument, we can also use other types of arguments such as strings, function names, constant expression and built-in types. <strong>Let&apos; s see the following example:</strong> </p> <pre> template class array { T arr[size]; // automatic array initialization. }; </pre> <p>In the above case, the nontype template argument is size and therefore, template supplies the size of the array as an argument.</p> <p>Arguments are specified when the objects of a class are created:</p> <pre> array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. </pre> <p>Let&apos;s see a simple example of nontype template arguments.</p> <pre> #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] \' \'; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)></pre></\'></pre></std::endl;>

U gornjem primjeru stvaramo predložak za klasu A. Unutar metode main() stvaramo instancu klase A pod nazivom 'd'.

PREDLOŽAK KLASE S VIŠE PARAMETARA

U predlošku klase možemo koristiti više od jednog generičkog tipa podataka, a svaki generički tip podataka odvojen je zarezom.

Sintaksa

 template class class_name { // Body of the class. } 

Pogledajmo jednostavan primjer kada predložak klase sadrži dva generička tipa podataka.

 #include using namespace std; template class A { T1 a; T2 b; public: A(T1 x,T2 y) { a = x; b = y; } void display() { std::cout &lt;&lt; &apos;Values of a and b are : &apos; &lt;&lt; a&lt;<\\' ,\\'< <b<<std::endl; } }; int main() { a d(5,6.5); d.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> Values of a and b are : 5,6.5 </pre> <h3>Nontype Template Arguments</h3> <p>The template can contain multiple arguments, and we can also use the non-type arguments In addition to the type T argument, we can also use other types of arguments such as strings, function names, constant expression and built-in types. <strong>Let&apos; s see the following example:</strong> </p> <pre> template class array { T arr[size]; // automatic array initialization. }; </pre> <p>In the above case, the nontype template argument is size and therefore, template supplies the size of the array as an argument.</p> <p>Arguments are specified when the objects of a class are created:</p> <pre> array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. </pre> <p>Let&apos;s see a simple example of nontype template arguments.</p> <pre> #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] \\' \\'; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)></pre></\\'>

Argumenti predloška bez tipa

Predložak može sadržavati više argumenata, a možemo koristiti i argumente koji nisu tipa. Osim argumenta tipa T, možemo koristiti i druge vrste argumenata kao što su nizovi, nazivi funkcija, konstantni izrazi i ugrađeni tipovi. Pogledajmo sljedeći primjer:

 template class array { T arr[size]; // automatic array initialization. }; 

U gornjem slučaju, argument predloška koji nije tip je veličina i stoga predložak daje veličinu niza kao argument.

css tranzicijska neprozirnost

Argumenti se navode kada se kreiraju objekti klase:

 array t1; // array of 15 integers. array t2; // array of 10 floats. array t3; // array of 4 chars. 

Pogledajmo jednostavan primjer argumenata predloška bez tipa.

 #include using namespace std; template class A { public: T arr[size]; void insert() { int i =1; for (int j=0;j<size;j++) { arr[j]="i;" i++; } void display() for(int i="0;i&lt;size;i++)" std::cout << arr[i] \\' \\'; }; int main() a t1; t1.insert(); t1.display(); return 0; < pre> <p> <strong>Output:</strong> </p> <pre> 1 2 3 4 5 6 7 8 9 10 </pre> <p>In the above example, the class template is created which contains the nontype template argument, i.e., size. It is specified when the object of class &apos;A&apos; is created.</p> <p> <strong>Points to Remember</strong> </p> <ul> <li>C++ supports a powerful feature known as a template to implement the concept of generic programming.</li> <li>A template allows us to create a family of classes or family of functions to handle different data types.</li> <li>Template classes and functions eliminate the code duplication of different data types and thus makes the development easier and faster.</li> <li>Multiple parameters can be used in both class and function template.</li> <li>Template functions can also be overloaded.</li> <li>We can also use nontype arguments such as built-in or derived data types as template arguments.</li> </ul> <br></size;j++)>

U gornjem primjeru kreiran je predložak klase koji sadrži argument netipskog predloška, ​​tj. veličinu. Specificira se kada se kreira objekt klase 'A'.

Bodovi za pamćenje

  • C++ podržava moćnu značajku poznatu kao predložak za implementaciju koncepta generičkog programiranja.
  • Predložak nam omogućuje stvaranje obitelji klasa ili obitelji funkcija za rukovanje različitim tipovima podataka.
  • Klase i funkcije predložaka eliminiraju dupliciranje koda različitih tipova podataka i tako čine razvoj lakšim i bržim.
  • U predlošku klase i funkcije može se koristiti više parametara.
  • Funkcije predloška također mogu biti preopterećene.
  • Također možemo koristiti netipske argumente kao što su ugrađeni ili izvedeni tipovi podataka kao argumente predloška.